While the beta was purposely light on content, it did feature three modes, each set within different Star Wars eras. After letting my thoughts stew for a couple weeks, here’s what I thought of the experience. Thankfully, fans got a taste of what DICE has planned thanks to a beta test that happened earlier this month. Chief among them is a new single-player, story-driven campaign, as well as finally including all three Star Wars eras into the multiplayer. With Battlefront 2, you can see that DICE took the feedback to heart, rectifying many things that didn’t sit well with fans. It was missing that spark which hooked my friends and I back in the day. The team nailed the visuals and sound but the gameplay felt uninspired and boring. While the spirit of the franchise was there, unfortunately, DICE’s first attempt rang somewhat hollow. Staying up late, or skipping a class to play one more round was a common theme in my college dorm. I spent a lot of time playing the old Pandemic Studios games back in the day, creating countless memories with friends.
When EA announced Star Wars Battlefront a few years ago, I was very happy to see the franchise making a comeback.